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Ray's Plundergrounds are great, and there's a large selection of them on itch.io.
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This is a useful technique for building out dungeons in Dungeon World. The pacing and variety of it is fun for the players. Johnn's newsletter is also worth signing up for.
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I love lists of silly things like these. Highlights from this list include the Belt of Posture, Random Hat, Beef Knife, and Poorly Dancing Sword.
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Jeremy's rewrite of Parley is one of my favorite changes in Homebrew World.
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Some of them are Dungeons and Dragons specific, with references to short rests and whatnot, but many are just flavor.
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Most of the answers are articles and not books, but there's a smorgasbord of high quality articles for Dungeon World GMs. One of them was already in this newsletter, the 5 Room Dungeons.
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Dungeons can be a series of independent rooms, but this article describes how you can use clues to make the entire dungeon feel more connected.
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This map creation software allows you to create fully 3D maps. There are both free and paid versions.
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